Chapter 173
Chapter 173
In fact, in the player territories outside, the income of the indigenous residents is in line with the player's income, either the same or lower, but definitely not much lower.
After all, a player's territory cannot be completely closed, especially when there are player subjects in the territory. The income of indigenous subjects of the same level is not as good as that of player subjects, and the loyalty of indigenous subjects will only decline rapidly.
The indigenous leaders will not distinguish between indigenous people and players, we are all human beings.
Su Heng's territory is in a small world and has no contact with the outside world. When the monetary system appears, the wages paid to the people can be lower, but not too much lower.
After calculating all costs, Su Heng's net profit from selling 10 bottles of primary mana potions can reach about 1500 million.
Compared with Su Heng's primary pharmaceutical workshop, the primary pharmaceutical workshops in the hands of other lord players definitely have higher profits, and they are much higher.
The key point is that Su Heng has a free labor force, the World Tree, which can bring a growth speed bonus to magical plants.
This means fewer farms can harvest more magical plants in the same amount of time, which reduces costs compared to other lord players.
In the early days, because the farm did not harvest many magical plants, Su Heng would only recruit a standard number of pharmacists.
When the farm harvests enough magical plants, Su Heng will recruit two groups of standard number of pharmacists.
Pharmacists are required to work in three shifts in the primary pharmaceutical workshop, preparing medicines non-stop.
According to this calculation, 43.2 bottles of primary potions can be prepared in a year. Still calculated based on primary mana potions, Su Heng's net profit will exceed 6000 million Chen Yuan.
This is a very high income. Only 2000 million Chen Yuan is enough to buy ten third-level advancement stones.
Players initially invest various funds in their territory, and when the territory develops rapidly to a certain extent, they need to make money.
The money you can make from selling ordinary crops is very small.
There are two main ways to make money:
One is to obtain special territory buildings such as smelting workshops, alchemy workshops, and pharmaceutical workshops, which is equivalent to having a manufacturing industry in the territory. No matter how much or how little you earn, you will definitely make money.
The other is to make money by playing for others in underground caves and even during the undead plague at night.
The problem is that unknown player territories cannot make any money by doing power leveling business because no players come.
If you want to make money, you have to rely on manufacturing.
Back on Blue Star, high-end manufacturing was extremely profitable, while low-end manufacturing was not profitable at all.
The same is basically true on the Death Continent.
Low-end manufacturing industries centered around primary pharmaceutical workshops or primary alchemy workshops do not make much money for lord players.
If it were the first year that the Blue Star humans arrived on the Death Continent, this low-end manufacturing industry would also allow the lord players to earn huge profits.
Today, eleven years later, no matter how low the chance of getting a primary pharmaceutical workshop or a primary alchemy workshop from a treasure chest is, it is enough for many lord players to own one.
There are more and more lord players who own primary pharmaceutical workshops and primary alchemy workshops, and the competition is fierce, so naturally they don’t make much money.
Low-end manufacturing doesn't make much money, which is bad for lord players, but good for ordinary players, as they can buy cheap primary potions and low-level equipment.
It is not good for players who work as alchemists or pharmacists as auxiliary professions.
The cost of things made by alchemists and pharmacists themselves is definitely higher than that of the workshops. If they want to make money, they can only apply to be operators in alchemy workshops and pharmaceutical workshops, and their income is not high.
Even if the profit is not much, it is still money. If the lord players have the opportunity to develop the manufacturing industry in the territory, they will definitely not miss it. Even if they do not sell it to others, it is also very good to use it for themselves, which is more economical than buying from outside.
funbook-pk